What Steam officially lists
Valve's metadata for the full game lists Save Anytime and Steam Cloud. The demo metadata also lists Save Anytime. Those categories are the strongest supported facts about saving in this source set.
Full game and demo are different
Only the full game's metadata lists Steam Cloud in the evidence ledger. The demo's listing does not show that feature. This difference means readers should not promise identical cloud behavior for the two Steam apps.
Details not disclosed
The official listings do not provide a save-file path, a manual-save button sequence, an autosave schedule, or checkpoint rules. They also do not document whether demo progress transfers to the full game. Each of those items is Pending confirmation.
Cross-device and cross-platform limits
Steam Cloud is a Steam feature listing for the full game; it is not a documented cross-save promise. The Xbox product listing separately says Xbox cloud saves. Cross-device timing, platform interoperability, and Steam-to-Xbox save movement are Pending confirmation.
Backups and troubleshooting
Without an official save location, this page should not tell players to edit or delete files. Do not recommend third-party save tools or claim that a workaround is safe. Use the official Steam community or the developer's official feedback channel if a released build needs support.
How to update safely
A post-launch test or a developer statement can establish more precise save behavior. It should record the platform and build, then distinguish observed behavior from an official guarantee. Until then, retain the narrow facts: Save Anytime is listed, and Steam Cloud is listed for the full game.
Interpret Steam categories narrowly
Save Anytime is an official Steam category attached to both the full-game and demo metadata in the official ledger. Steam Cloud is a separate category shown for the full-game record. These labels are useful feature flags, but neither field exposes the underlying save architecture or tells readers when data syncs.
The difference between the full-game and demo feature lists is meaningful. It means a guide should not say that the demo has Steam Cloud merely because the full game does. It also does not prove that cloud synchronization is unavailable in every circumstance beyond the category display; the exact behavior is Pending confirmation.
Save information that needs evidence
No official source in the ledger supplies a Windows save-directory path, an editable file name, an autosave interval, or a manual-save menu flow. No official source explains whether demo progress moves into the full game. A generic third-party claim about a save system is not enough to fill those gaps.
The safest troubleshooting advice is therefore limited to official channels and clearly labelled post-launch testing. Do not tell readers to delete files, replace saves, or use a third-party tool without verified file-location and version information. This caution prevents a source-limited article from becoming a risky technical guide.
Platform-specific checks
The official Xbox product page lists Xbox cloud saves for its own product listing. That supports an Xbox-specific cloud-save feature statement, not a Steam-to-Xbox transfer promise. Cross-save, cross-progression, and the timing of cloud synchronization between devices are Pending confirmation.
Before relying on a cloud feature, check the product page for the platform actually being used. Keep Steam's full-game listing, Steam's demo listing, and the Xbox listing in separate evidence buckets. A later developer support article could add detail, but it should be cited as a new source rather than assumed from these store categories.
Preserve the distinction in a save guide
A save guide can accurately say that the official Steam record lists Save Anytime for the full game and demo. It can accurately add that Steam Cloud is listed on the full-game record. It should stop there unless a primary source or repeatable test identifies more specific behavior.
A reader looking for a file path may need a post-launch support document, an official developer answer, or a carefully labeled test on a named platform and build. Until then, file location is Pending confirmation. This is more helpful than a guessed path that could cause a player to alter the wrong data.
Do not convert cloud-save support into an assurance that a backup has completed or that two devices will merge progress. Such outcomes depend on implementation details that the store category does not disclose. The source-ledger approach keeps those practical questions visible for later verification.
The visible Steam category also does not say whether a save remains compatible after an update, whether a manual backup is needed, or whether the demo and full game use related data. These are practical questions, but they require more than the category labels in the source register. A transparent pending note is better than an invented technical answer.
For a player reporting lost progress, identify the exact platform and version before searching for support guidance. Steam full game, Steam demo, and Xbox product pages have different scope in the ledger. Do not transplant an Xbox cloud-save label into a PC recovery instruction or vice versa.